Thank you so much Wouter. I am incredible excited to play Triangle Wizard again. It is so good to see this beautiful game in a new engine. I am also really looking forward to the new wish mechanic it sounds really fun. I just started a game and I have a few suggestions:
1. Let us change the control keys. Maybe I missed it but I want to put the keys back how they were. Some things just don't line up well for one hand (e.g. wasd and enter as interaction)
2. I am really missing some options that used to be in TW1. Right now I have a paladin from a crusade spell. But for some reason he never casts his remedy spell. There used to be an option to turn spell casting on and off in allies. And also change behaviours like stay back or engage in melee.
3. Also regarding spellcasting. The option to turn specific spells of allies on and off really needs to be implemented again. Some spells are just to dangerous in allies. On that note: sometimes your allies have the charm spell. Then if they charm an enemy once he is on your side in the old TW1 you couldn't turn his spells on/off (maybe because he was not technically under your control but under the control of an ally/familiar.) It was rarely gamebreaking but that was one of the reasons I usually deactivated charm on my allies because every now and then they would charm an enemy with a really dangerous spell that I couldn't turn off. Could you implement that too?
4. In the shops we used to push a button (backspace I think) and get extended shop keeper options (buy items, spell levels, storage incantations etc.). I tried pressing every single button but couldn't get them. Are they gone on purpose?
5. In TW1 when you spend a long time in a level it used to save you current status in that level. Sometimes exploring a level takes a long time but I don't want to go down the stairs yet to save the game. I would appreciate an option to save the game within a floor (maybe just going back to main menu?)
6. And One thing I really missed in TW1: Speed up Button! Sometimes I use a lot of slow regenerating spells and I know I have to regenerate them for the next fight. Because they need almost 2 minutes to regenerate one charge I have to stop playing the game for like 10 minutes to wait for that regeneration. I am perfectly save (no enemies on screen) yet this really disrupts the flow of playing. So a speed up button (like 10x) would be a huge in terms of QoL and fun.
Thank you very much for that great game! And I guess congratulations and best wishes to your marriage!
Regarding #6 - All regenerating spells should fully regenerate all incantations instantly when changing floors, representing time spent recovering in safety.