top of page

New Triangle Wizard 2 version: 2.2

My apologies for releasing a new version only one day after the previous one, but I discovered a pretty major bug; if you load a save game from a time before a new deity (e.g., Yig or Satinav) was implemented you might run into some weird unexpected issues.


Release notes

-------------------------------

* Removed (e) in HUD in the line mentioning the number of health potions (since a user may have reconfigured the key).

* Having a resistance above 100% when taking damage would subtract health instead of adding it. Fixed.

* Health regeneration now shown per minute instead of per second.

* Remedy spell info would show regeneration bonus as twice what it actually gave. Fixed.

* Encountering a deity effect from a deity which did not exist in the game version in which the game was originally started could cause an error. Fixed.

82 views1 comment

1 Comment


man I've been playing the first version since a decade ago at this point, love the concept and it's incredible that you are still working on it all these years, keep up the great work!

Edited
Like
bottom of page